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Texture, UV mapping, Lighting study of Earthquake

Work that was done for a course @ VCAD ( Visual College of Art and Design ) 2021
Study of UV mapping ,texturing and lighting.
Character Model (Earthquake) - Unknown Source
Texture/Lighting - Emilio Hernandez-G. (Me)

Software's used:
Autodesk Maya
Substance 3D Painter
Arnold/Nuke

Earthquake 1

Earthquake 1

Earthquake 2

Earthquake 2

Earthquake 3

Earthquake 3

UV

UV

UV Map of Body only

UV Map of Body only